
Clear Sky vs Bandits - Outpost Tower. S.T.A.L.K.E.R. Clear Sky - NPC battle - Ai Shootout №1
The faction "Clear Sky" takes control of a tower in the swamps, captured by bandits.
Game: S.T.A.L.K.E.R. Clear Sky
Mods: The Faction War, The Lord of The Zone
The bandits NPCs were guarding the Outpost tower, located in the marshes, unaware that a small NPC group from the Clear Sky faction was preparing to attack them. The squad, hiding in abandoned houses nearby, moved towards the tower. They crouched low and stealthily maneuvered between the reeds. After crossing the bridge, the squad dispersed, took their positions, and prepared for the attack.
The bandits NPCs turned out to be not an easily intimidated group and returned fire. The battle escalated quickly, and soon only one bandit NPC remained against three NPCs from the Clear Sky faction.
The last bandit NPC took a position at the top of the tower and had the advantage, but the weapon - a small pistol - was not suitable for effective combat at a distance.
The Clear Sky NPCs didn't risk storming the tower, and finding a suitable angle for the attack was challenging. Suddenly, one of the Clear Sky NPCs threw a grenade, attempting to toss it onto the upper platform of the tower where the bandit NPC was positioned. The grenade missed its target and landed next to the teammate of the NPC who threw it. But it was too late to run away. The explosion resounded, leaving two Clear Sky NPCs remaining.
For a while, all NPCs fell silent, as if afraid to make a mistake. They cautiously moved from place to place, exchanging single shots.
But what happened next? Another Clear Sky NPC makes the same mistake - a grenade! It reaches the platform of the bandit NPC, hits the sandbags, and bounces back down, right at their teammate! An explosion resounds! Miraculously, not a single fragment touches him, even though he was so close to the epicenter.
Another short break followed.
But these NPCs don't know how to hold back for long. In one moment, an bandit NPC boldly emerged from cover and relentlessly charged forward to attack. It was his mistake - both Clear Sky NPCs started shooting from both sides, and the last bandit NPC fell, merging into the textures of the tower's stairs...
NPC Amusement is all about spectating and directing the physics-based NPC fights and their interactions with environments in video games. NPC battles are fun. So let's do some.



